The Development of Wuu Shyng
Abstract
The game of Wuu Shyng has the player
go through 5 biomes that represent the 5
Movements in Chinese culture: Earth, Metal,
Water, Wood, and Fire. The biomes consist of
mazes where creatures live. These creatures are
both innate users of martial arts and forces of
nature. The player allies himself with these
creatures and engages in battle with other
creatures. The ruler of the biome resides at the end
of each maze. The goal of the game is the eventual
defeat or alliance of all 5 ruler creatures.
Knowledge of how each of the five movements
interact with each other is foundational to the
entire game, especially in the battles. The main
inspiration of this game is Pokémon, though
elements from other games also appear in Wuu
Shyng. The game is written through the LÖVE
framework in the Lua language and can be run in
many desktop, mobile, and console platforms. Wuu
Shyng is free and open source software.
Key Terms - Biome, Creature, Movement,
Wuu Shyng.